![]() If you create a Curve loop and next you make Stroke on Curve with an sculpt tool or paint tool, the sculpted/painted loop is erratic, glitched or never is finished following the curve. Drawing curves over the surface and connect 2 curves is a pain in ass. more than 5 years since the purchase of Meshmixer by Autodesk, and the booleans are not present on Mudbox yet.Ĭurves were an very usefull add on for precise sculpting/painting process. For this reason booleans are necessary on the real sculpting software. But is a pain in ass the jump from Mudbox to Meshmmixer, and the Meshmixer sculpt tools are laggish like the hell. The Meshmixer booleans works fine with Dynatess meshes. The sculptural workflow is diferent to the poligonal/procedural modeling workflow present on 3DSMAX, or Maya.įor this reason Booleans are a must in a sculpt software like Mudbox. Year 2020: No Booleans on Mudbox, but yes in Meshmixer? But are present in a free software like Blender. Some basic new additions,(but very usefull), are not present on the Mudbox tools today. Easy to use and intuitive sculpting tools, but slowly became outdated: But is outdated if you already are using Mud for digital texturing things to be rendered on the PBR engines today,(Arnold,Unreal, Marmoset Toolbag 3, etc).Īutodesk has Arnold: But already they don't want to include it like render option for the Render Image/Render turntable options at least.Īnother good option would be the Stingray realtime PBR engine. Already Mud continue using the the old and outdated CGFX shader.CGFX is already good, and ligth for the sculpting fase. They want a real all terrain digital sculpture app for make more impressive digital sculptures in time record in the possible. Digital sculptors are not interested in the Send to Flame option: Now Autodesk moved back to 2015 with the 2019.1. The 2018.2 was an very stable version plus the Dynatess. The last more crashier version I remember was the 2015. Specialy AO Maps, buggier and defective like ever,(map extraction was always very robust, fast and precise on Mud) Autorretopo ruined and buggier than ever. ![]() Instead what is that Autodesk did: In resume, ruin all the good things that workded fine on Mud: ![]() Autodesk have no idea what the users need on Mudbox: Stability, solidity, and new added sculptural functions:( Booleans, new enhanced transform tools, and precise measurement tools,(you can change the size units on the Preferences, but the Caliper always show you the size on metric centimeters).
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